Automatically create a new success play when a previous one is completed.
Today, we have had to create a lot of attributes that state did you do this one thing = Yes or No and then if that answer is Yes, a new success play can fire. It would be so much cleaner if we could just create a follow up success play or task once the previous one was completed.
so even if in one play we could state do XYZ and then create a second task that says once XYZ is marked as complete fire this new task to do ABC work etc.
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Vijay, Thanks for the response. I am not following. Basically sometimes we have tasks within a success play that might get assigned to different roles. Sometimes those can be deployed simultaneously but other times one needs to be completed before the second one is fired.
Today to do this, we are setting up separate success plays and during the completion of the first success play we would ask a question (attribute) and use that as a trigger when creating the segment for the next success play. So that second success play won't fire until the first one is complete.
What I would like to have happen. Is that I could have one play and have many tasks within that play but allow them to fire off one getting complete. i.e. Task 1 is completed now fire Task 2 etc.
I tried searching for targeted by success play in the community but not finding an article to understand what that would do as I also didn't find anything that states this in a success play.
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